Bug Fixing Day 29

Last modified by Thomas Mortagne on 2020/01/28

Jul 12 2013

Yesterday we had our Bug Fixing Day #29. For the 5.x development cycle we've decided to intensify our bug fixing and invert the bugs created vs bugs fixed ratio so that we're always in the green, by having weekly BFDs.

We managed to close 10 bugs with 6 real fixes. We're now behind by 21 bugs only for our new 1300 days objective!

bfd29.png

Thanks to all the participants!

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